Weedcraft Inc Review | TheXboxHub
Marijuana: Perhaps the most talked about drug, the most widely used yet controversial recreational drug on the planet. Everyone has an opinion about it, and I bet there’s a much higher percentage than those willing to admit who’ve actually tried it.
And now we have a video game centered around that. Not in the way the screen blurs after smoking it just to trivialize the drug, but the legality and business behind it. Weedcraft Inc. This is not to show you the effects of smoking weed, but rather to show you how to make money from it.
Weedcraft Inc is the name, and weed making is the game. Buy and sell strains, upgrade your grow habitats, design new strains, and evade the police in this drug-fueled simulation game.
After making waves on Steam, Weedcraft Inc is making its way to Xbox with all post-release content. That means three long scenarios and the ability to create your own games using their custom game tool.
The three scenarios are called Growing Up, Highs and Laws, and Heat Wave. If it’s not immediately apparent, Growing Up is the easiest place to start. As a business school dropout after your father’s death, you return to your hometown. Your maverick younger brother wants you to help him grow some weed, and that’s how your journey begins.
This first scenario guides you through the process of growing, nurturing, selling, and profiting without overwhelming you with information. You are given space for three plants and told to grow. Once grown, you are shown how to sell them. And then you repeat this process over and over again.
Of course, there’s a lot more to Weedcraft; this goes further than I originally expected. In addition to developing and selling, you need to nurture relationships with your staff and the police (potentially bribe both to turn a blind eye), set up fronts to clear suspicion on your properties, connect with local cliques to choose your strains over your competitors. , equip your crops with fans, lights, and humidifiers to maximize your plants and even tinker with your soil chemistry.
All of this and more is brought to you in the early hours of the Growing Up storyline. It acts as an extended tutorial, but after that you are very much on your own. There’s a lot more that isn’t explained until it’s necessary, and you can quickly find yourself in a knot trying to figure things out if you dive into menus you weren’t told about.
The other two scenarios are even less beginner friendly and should definitely not be attempted unless you have a few hours of gameplay under your belt. But, conversely, many of Weedcraft Inc’s best features can be experienced immediately in these advanced scenarios.
The PlantMaster allows experimental growers to blend their own strains. Acting like a slot machine, you can add your strains and pay a set number of mutation points. The more you spend, the more likely your splicing will be successful. Then pull the lever and see what happens.
You can also choose to skip these structured scenarios and create your own custom game. Choose your character, your starting and expansion cities, your personality and your starting money and let’s go.
All modes can be played normally or in “chill mode”. This makes things a little easier; less cops harassing you, a little more money, and a slower relationship breakdown. You can simply enjoy Weedcraft Inc at your own pace in this variant.
This chill mode also extends to the soundtrack. As fitting as the music might be for smoking a doobie, Weedcraft Inc delivers a pretty excellent instrumental hip-hop soundtrack. The opening track instantly sets the scene with its samples and beats. Between songs and playing in chill mode, I just lack the joint to be fully serene.
However, as always seems to be the problem with simulation games on consoles, the controller shows its limits and unfortunately for Weedcraft Inc it does not go against the trend. It has a neat feature of using the right trigger and left thumbstick almost like a radial menu to navigate the UI, but it’s when you enter the menus that things fall apart. It tries to help by constantly showing button prompts to help, but these stick throughout and are often confusing. It’s also not helped by the fact that there are some unusual inputs required; increasing/decreasing the price at which you sell your stock is on the right thumbstick and finding out what your customer’s favorite strains are is done by pressing the left thumbstick. And, as you might guess, there’s a lot of information to be found in these menus.
Weedcraft Inc’s user interface is busy to say the least. The “hub” area that shows you where you grow and sell looks a lot like a freemium city builder title, with lots of icons popping up that you need to interact with. These clicker-like elements are, frustratingly, also contextual, requiring you to hold down the Y button for a good few seconds. And they appear frequently too.
Regardless of your thoughts surrounding the source material, there’s deep and complex simulation gameplay in Weedcraft Inc. It doesn’t trivialize marijuana or take itself too seriously, capable of satirizing whatever side of the fence weed as you sit. But you might want to avoid playing it on consoles because the control scheme hasn’t translated well to controller. You can immediately see how this type of game benefits from a mouse as you manipulate menus and navigation screens, getting you into all sorts of confusion.
Weedcraft Inc is available from Xbox Store
Marijuana: Perhaps the most talked about drug, the most widely used yet controversial recreational drug on the planet. Everyone has an opinion about it, and I bet there’s a much higher percentage than those willing to admit who’ve actually tried it. And now we have a video game centered around that. Not in the way the screen blurs after smoking it just to trivialize the drug, but the legality and business behind it. Weedcraft Inc does not aim to show you the effects of smoking weed, but rather to show you how to make money from it. Weeding…
Weedcraft Inc Review
Weedcraft Inc Review
- Deep and complex simulation game that does not hold your hand
- Strong and complementary soundtrack
- The controller does not work with this game
- Clicker-like elements seem unnecessary
- Cluttered user interface
- Many thanks for the free copy of the game, go to – Klabate
- Formats – Xbox Series X|S, Xbox One, PS4, PS5, PC
- Reviewed version – Xbox One on Xbox Series X
- Release date – September 29, 2022
- Introductory price from – £20.99